Fractal 151 A – Brain
Part of LIFE series – 11 2024
awarness . brain . consciousness . intelligence . life . organ . thought
Fractal 151 A – zoom level 1
Fractal 151 A – zoom level 2
Data
This digital works is created exclusively from fractals, with 0% AI generated. It can therefore be converted into a set of functions and parameters that can be the basis for the training of an AI.
The mathematical formulas and parameter combinations corresponding to each fractal are presented below. In each case, the numerical characters have been replaced by β to prevent unauthorized reproduction. If you are interested in using the full data set to train an AI, please contact Philippe.
Fractal_151_A {
fractal:
title="Fractal_151_A" width=ββββ height=ββββ layers=β credits="Philoxerax;11/17/2024"
layer:
caption="Background" opacity=ββ mergemode=overlay method=multipass
mapping:
center=β.ββββββββββ/β.βββββββββββ magn=β.βββββββ
formula:
maxiter=ββββ percheck=off entry="IFSEscape1" p_version=βββ p_p1=β.β/-β.ββ p_p2=-β.ββ/β p_p3=β.ββ/β p_t1=β.ββ p_t2=β.βββ p_bailout=βββββββ
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes rotation=-ββ index=β color=βββββ index=ββ color=βββββββ index=βββ color=βββββ index=βββ color=βββ index=-ββ color=βββββββ index=-ββ color=βββββββ index=-ββ color=ββββββββ index=-ββ color=ββββββββ index=-ββ color=ββββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Background" opacity=ββ mergemode=overlay method=multipass
mapping:
center=β.βββββββββ/β.βββββββββββ magn=β.βββββββ
formula:
maxiter=ββββ percheck=off entry="IFSEscape1" p_version=βββ p_p1=β.β/-β.ββ p_p2=-β.ββ/β p_p3=β.ββ/β p_t1=β.ββ p_t2=β.βββ p_bailout=βββββββ
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes rotation=-βββ index=ββ color=ββββββββ index=ββ color=βββββββ index=ββ color=ββββββββ index=ββ color=ββββββββ index=ββ color=βββββββ index=ββ color=ββββββββ index=ββ color=βββββββ index=βββ color=ββββββββ index=βββ color=βββββββ index=βββ color=βββββββ index=βββ color=βββββββ index=βββ color=ββββββββ index=βββ color=βββββββ index=βββ color=βββββββ index=βββ color=βββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=βββββββ index=βββ color=βββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Layer 2" opacity=ββ mergemode=overlay method=multipass
mapping:
center=β.βββββββββ/β.βββββββββββ magn=β.βββββββ
formula:
maxiter=ββββ percheck=off entry="IFSEscape1" p_version=βββ p_p1=β.β/-β.ββ p_p2=-β.ββ/β p_p3=β/β p_t1=β.ββ p_t2=β p_bailout=ββββββββββββββ
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes rotation=-βββ index=ββ color=ββββββββ index=ββ color=βββββββ index=ββ color=ββββββββ index=ββ color=ββββββββ index=ββ color=βββββββ index=ββ color=ββββββββ index=ββ color=βββββββ index=βββ color=ββββββββ index=βββ color=βββββββ index=βββ color=βββββββ index=βββ color=βββββββ index=βββ color=ββββββββ index=βββ color=βββββββ index=βββ color=βββββββ index=βββ color=βββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=βββββββ index=βββ color=βββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Background" opacity=ββ mergemode=addition method=multipass
mapping:
center=β.βββββββββββ/β.ββββββββββββ magn=β.ββββββ
formula:
maxiter=ββββ percheck=off entry="IFSEscape1" p_version=βββ p_p1=β.β/-β.ββ p_p2=-β.ββ/β p_p3=β/β p_t1=β.ββ p_t2=β p_bailout=ββββββββββββββ
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes rotation=ββ index=ββ color=βββββββ index=βββ color=βββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=βββββ index=βββ color=βββββββ index=βββ color=βββββ index=βββ color=βββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Layer 1" opacity=βββ method=multipass
mapping:
center=β.βββββββββ/β.βββββββββββ magn=β.βββββββ
formula:
maxiter=ββββ percheck=off entry="IFSEscape1" p_version=βββ p_p1=β.β/-β.ββ p_p2=-β.ββ/β p_p3=β/β p_t1=β.ββ p_t2=β p_bailout=ββββββββββββββ
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes rotation=-βββ index=βββ color=ββββββββ index=βββ color=βββββββ index=βββ color=βββββββ index=ββ color=ββββββββ index=ββ color=βββββββ index=ββ color=ββββββββ index=ββ color=ββββββββ index=βββ color=βββββββ index=βββ color=ββββββββ index=βββ color=βββββββ index=βββ color=ββββββββ index=βββ color=βββββββ index=βββ color=βββββββ index=βββ color=βββββββ index=βββ color=ββββββββ index=βββ color=βββββββ index=βββ color=βββββββ index=βββ color=βββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ
opacity:
smooth=no index=β opacity=βββ
}