Fractal 063 C – Abyss Kiss
Part of LIFE series – 01 2022
abyss . couple . danse . darkness . depth . kiss . light . ocean . sea . unknown
Fractal 063 C – zoom level 1
Fractal 063 C – zoom level 2
Previous versions
Fractal 063 B β Imperfect Symmetry | Part of LIFE series | 01.2022
Fractal 063 A β profile | Part of LIFE series | 01.2022
Data
This digital works is created exclusively from fractals, with 0% AI generated. It can therefore be converted into a set of functions and parameters that can be the basis for the training of an AI.
The mathematical formulas and parameter combinations corresponding to each fractal are presented below. In each case, the numerical characters have been replaced by β to prevent unauthorized reproduction. If you are interested in using the full data set to train an AI, please contact Philippe.
Fractal_063_C {
fractal:
title="Fractal_063_C" width=ββββ height=ββββ layers=β credits="Philoxerax;2/25/2022" antialiasing=yes
layer:
caption="Layer 1" opacity=βββ mergemode=screen
mapping:
center=-β.βββββββββββββββββ/β.βββββββββββββββββββ magn=ββββββββ angle=βββ.ββββ
formula:
maxiter=ββββ percheck=off entry="dmj-NovaMandel" p_start=β/β p_power=β/β p_bailout=β.βββββ p_relax=β/β
inside:
transfer=none solid=ββββββββββ
outside:
transfer=linear
gradient:
smooth=yes rotation=-ββ index=β color=βββββββ index=ββ color=ββββββββ index=βββ color=βββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=βββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=β index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=-ββ color=ββββββββ index=βββ color=ββββββββ index=-ββ color=ββββββββ index=-ββ color=ββββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Background" opacity=βββ mergemode=screen
mapping:
center=-β.ββββββββββββββ/β.βββββββββββββββββ magn=ββββββ.ββ angle=-ββ.ββββ
formula:
maxiter=ββββ percheck=off entry="dmj-NovaMandel" p_start=β/β p_power=β/β p_bailout=β.βββββ p_relax=β/β
inside:
transfer=none solid=ββββββββββ
outside:
transfer=linear
gradient:
smooth=yes rotation=-ββ index=ββ color=ββββββββ index=βββ color=βββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=βββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=β index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=-ββ color=ββββββββ index=βββ color=ββββββββ index=-ββ color=ββββββββ index=-ββ color=ββββββββ index=-β color=βββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Layer 3" opacity=βββ mergemode=lighten
mapping:
center=-β.ββββββββββββ/-β.ββββββββββββ magn=βββ.βββββ angle=βββ.ββββ
formula:
maxiter=ββββ percheck=off entry="dmj-PhoenixDNovaMandel" p_start=β/β p_power1=β/β p_power2=β/β p_coeff1=β/β p_coeff2=-β/β p_induct=-β.β/β p_bailout=β.βββββ p_usecritical=no p_relax=β/β
inside:
transfer=sqr
outside:
transfer=linear
gradient:
smooth=yes rotation=ββ index=ββ color=βββββββ index=βββ color=ββββββββ index=βββ color=βββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=βββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Layer 2" opacity=ββ visible=no mergemode=screen
mapping:
center=-β.βββββββββββββ/-β.βββββββββββββ magn=βββ.βββββ angle=βββ.ββββ
formula:
maxiter=ββββ percheck=off entry="dmj-PhoenixDNovaMandel" p_start=β/β p_power1=β/β p_power2=β/β p_coeff1=β/β p_coeff2=-β/β p_induct=-β.β/β p_bailout=β.βββββ p_usecritical=no p_relax=β/β
inside:
transfer=sqr
outside:
transfer=linear
gradient:
smooth=yes rotation=ββ index=ββ color=βββββββ index=βββ color=ββββββββ index=βββ color=βββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=βββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Background" opacity=βββ mergemode=lighten
mapping:
center=-β.βββββββββββββ/-β.βββββββββββββ magn=βββ.βββββ angle=βββ.ββββ
formula:
maxiter=ββββ percheck=off entry="dmj-PhoenixDNovaMandel" p_start=β/β p_power1=β/β p_power2=β/β p_coeff1=β/β p_coeff2=-β/β p_induct=-β.β/β p_bailout=β.βββββ p_usecritical=no p_relax=β/β
inside:
transfer=sqr
outside:
transfer=linear
gradient:
smooth=yes rotation=ββ index=ββ color=βββββββ index=βββ color=ββββββββ index=βββ color=βββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=βββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Background" opacity=βββ
mapping:
center=-β.ββββββββββββββ/-β.βββββββe-β magn=βββ.βββββ angle=-ββ.ββββ
formula:
maxiter=βββ entry="unit-vector-tweak-mandelbrot" p_initial_z=β/β p_power=β/β p_bailout=ββββ p_tweak_type=after p_fac_pre=-β.β/β.β f_func_pre=cos p_fac_post=β.ββ/β f_func_post=ident
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes rotation=βββ index=βββ color=βββββββ index=ββ color=βββββββ index=βββ color=ββββββββ index=βββ color=βββββββ index=βββ color=ββββββββ index=βββ color=βββββββ
opacity:
smooth=no index=β opacity=βββ
}