Fractal 023 A – Muffled Sound

Part of ELEMENTS series – 10 2021

beat . deep . dull . music . orange . sound . vibration . wave
Fractal 023 A | Muffled Sound
Fractal 023 A zoom1

Fractal 023 A – zoom level 1

Fractal 023 A zoom2

Fractal 023 A – zoom level 2

Data

This digital works is created exclusively from fractals, with 0% AI generated. It can therefore be converted into a set of functions and parameters that can be the basis for the training of an AI.

The mathematical formulas and parameter combinations corresponding to each fractal are presented below. In each case, the numerical characters have been replaced by ■ to prevent unauthorized reproduction. If you are interested in using the full data set, please contact Philippe.

Fractal 023 A - Muffled Sound - Part of ELEMENTS series - 10.2021

Fractal 023 A | Muffled Sound

Fractal_■■■_A {
fractal:
  title="Fractal_■■■_A" width=■■■■ height=■■■■ layers=■
  credits="Philoxerax;■/■/■■■■;Phil;■/■■/■■■■;Philippe_admin;■/■/■■■■"
layer:
  caption="Layer ■" opacity=■ mergemode=subtraction
mapping:
  center=-■.■■■■■■■■■■■■/-■.■■■■■■■■■■■ magn=■.■■■■■■ angle=-■.■■■■
formula:
  maxiter=■■■ filename="Fractint.ufm" entry="barnsleyj■"
  p_start=■.■■■■■■■■■■■■/-■.■■■■■■■■■■■■■■ p_test=mod p_bailout=■.■
inside:
  transfer=none
outside:
  transfer=linear
gradient:
  smooth=yes index=■ color=■■■■■■■■ index=■■ color=■■■■■■■ index=■■■
  color=■■■■■■■ index=■■■ color=■■■■■
opacity:
  smooth=no index=■ opacity=■■■
layer:
  caption="Background" opacity=■■ mergemode=hue
mapping:
  center=-■.■■■■■■■■■■/-■.■■■■■■■■■ magn=■.■■■■■■■ angle=-■.■■■■
formula:
  maxiter=■■■ filename="Fractint.ufm" entry="barnsleyj■"
  p_start=■.■■■■■■■■■■■■/-■.■■■■■■■■■■■■■■ p_test=mod p_bailout=■.■
inside:
  transfer=none
outside:
  transfer=linear
gradient:
  smooth=yes index=■ color=■■■■■■■ index=■■ color=■■■■■■■ index=■■■
  color=■■■■■■■ index=■■■ color=■■■■■
opacity:
  smooth=no index=■ opacity=■■■
layer:
  caption="Layer ■" opacity=■■ mergemode=hardlight
mapping:
  center=■.■■■■■■■■■■■/-■.■■■■■■■■■■■■ magn=■.■■■■■■■ angle=-■■.■■■■
formula:
  maxiter=■■■ filename="Fractint.ufm" entry="barnsleyj■"
  p_start=■.■■■■■■■■/-■.■■■■■■■ p_test=mod p_bailout=■.■
inside:
  transfer=none
outside:
  transfer=linear
gradient:
  smooth=yes rotation=-■■ index=■■ color=■■■■■■ index=■■■
  color=■■■■■■■■ index=■■■ color=■■■■■■■■ index=■■■ color=■■■■■■■
opacity:
  smooth=no index=■ opacity=■■■
layer:
  caption="Layer ■" opacity=■■ mergemode=hardlight
mapping:
  center=■.■■■■■■■■■■■/■.■■■■■■■■■■■ magn=■.■■■■■■■ angle=-■■.■■■■
formula:
  maxiter=■■■ filename="Fractint.ufm" entry="barnsleyj■"
  p_start=■.■■■■■■■■/-■.■■■■■■■ p_test=mod p_bailout=■.■
inside:
  transfer=none
outside:
  transfer=linear
gradient:
  smooth=yes rotation=-■■ index=■ color=■■■■■■■■ index=■■■
  color=■■■■■■■■ index=■■■ color=■■■■■■■■ index=■■■ color=■■■■■■■
opacity:
  smooth=no index=■ opacity=■■■
layer:
  caption="Background" opacity=■■■
mapping:
  center=■.■■■■■■■■■/-■.■■■■■■■■■■ magn=■.■■■■■■■ angle=-■.■■■■
formula:
  maxiter=■■■ filename="Fractint.ufm" entry="barnsleyj■"
  p_start=■.■■■■■■■■/-■.■■■■■■■ p_test=mod p_bailout=■.■
inside:
  transfer=none
outside:
  transfer=linear
gradient:
  smooth=yes rotation=■■■ index=■■ color=■■■■■■■ index=■■■ color=■■■■■
  index=■■■ color=■■■■■■■■ index=■■■ color=■■■■■■
opacity:
  smooth=no index=■ opacity=■■■
}

barnsleyj■ {
init:
  z = pixel
loop:
  IF real(z) >= ■
    z = (z - ■) ■ @start
  ELSE
    z = (z + ■) ■ @start
  ENDIF
bailout:
  (@test == ■ && |z| <= @bailout) ||                                         \
  (@test == ■ && sqr(real(z)) <= @bailout) ||                                \
  (@test == ■ && sqr(imag(z)) <= @bailout) ||                                \
  (@test == ■ && (sqr(real(z)) <= @bailout && sqr(imag(z)) < @bailout)) ||   \
  (@test == ■ && (sqr(real(z)) <= @bailout || sqr(imag(z)) < @bailout)) ||   \
  (@test == ■ && (sqr(abs(real(z)) + abs(imag(z))) <= @bailout)) ||          \
  (@test == ■ && (sqr(real(z) + imag(z)) <= @bailout))
default:
  title = "Barnsley ■ (Julia)"
  maxiter = ■■■
  param start
    caption = "Parameter"
    default = (■.■, ■.■)
  endparam
  param test
    caption = "Bailout Test"
    default = ■
    enum = "mod" "real" "imag" "or" "and" "manh" "manr"
  endparam
  param bailout 
    caption = "Bailout value"
    default = ■.■
    min = ■.■
  endparam
switch:
  type = "barnsleym■"
  bailout = bailout
  test = test
}

    
barnsleyj■ {
init:
  z = pixel
loop:
  IF real(z) ■ imag(@start) + real(@start) ■ imag(z) >= ■
    z = (z - ■) ■ @start
  ELSE
    z = (z + ■) ■ @start
  ENDIF
bailout:
  (@test == ■ && |z| <= @bailout) ||                                         \
  (@test == ■ && sqr(real(z)) <= @bailout) ||                                \
  (@test == ■ && sqr(imag(z)) <= @bailout) ||                                \
  (@test == ■ && (sqr(real(z)) <= @bailout && sqr(imag(z)) < @bailout)) ||   \
  (@test == ■ && (sqr(real(z)) <= @bailout || sqr(imag(z)) < @bailout)) ||   \
  (@test == ■ && (sqr(abs(real(z)) + abs(imag(z))) <= @bailout)) ||          \
  (@test == ■ && (sqr(real(z) + imag(z)) <= @bailout))
default:
  title = "Barnsley ■ (Julia)"
  maxiter = ■■■
  param start
    caption = "Parameter"
    default = (■.■, ■.■)
  endparam
  param test
    caption = "Bailout Test"
    default = ■
    enum = "mod" "real" "imag" "or" "and" "manh" "manr"
  endparam
  param bailout 
    caption = "Bailout value"
    default = ■.■
    min = ■.■
  endparam
switch:
  type = "barnsleym■"
  bailout = bailout
  test = test
}
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