Fractal 076 C – Golden Hills
Part of ELEMENTS series – 04 2022
country . eddies . gold . heat . hills . landscape . orange . rays . reflection . summer . sunset
Fractal 076 C – zoom level 1
Fractal 076 C – zoom level 2
Previous versions
Fractal 076 B – Reflections | Part of ELEMENTS series | 04.2022
Fractal 076 A – Boundary | Part of ELEMENTS series | 04.2022
Data
This digital works is created exclusively from fractals, with 0% AI generated. It can therefore be converted into a set of functions and parameters that can be the basis for the training of an AI.
The mathematical formulas and parameter combinations corresponding to each fractal are presented below. In each case, the numerical characters have been replaced by â– to prevent unauthorized reproduction. If you are interested in using the full data set to train an AI, please contact Philippe.
Fractal_076_C {
fractal:
title="Fractal_076_C" width=████ height=████ layers=█
credits="Philoxerax;6/9/2023"
layer:
caption="Layer 5" opacity=███ mergemode=lighten
mapping:
center=-█.████████████/█.████████████ magn=███.█████ angle=-███.████
formula:
maxiter=███ entry="mt-990807a-m" p_e1=█.█ p_e2=█.█
p_bailout=████.█ f_fn1=flip f_fn2=ident
inside:
transfer=none solid=██████████
outside:
transfer=linear
gradient:
smooth=yes rotation=█ index=██ color=█ index=███ color=████████
index=███ color=█
opacity:
smooth=no index=█ opacity=███
layer:
caption="Layer 4" opacity=███ mergemode=lighten
mapping:
center=-█.█████████████/█.████████████ magn=███.█████
angle=-███.████
formula:
maxiter=███ entry="mt-990807a-m" p_e1=█.█ p_e2=█.█
p_bailout=████.█ f_fn1=flip f_fn2=ident
inside:
transfer=none solid=██████████
outside:
transfer=linear
gradient:
smooth=yes rotation=█ index=██ color=█ index=███ color=████████
index=███ color=█
opacity:
smooth=no index=█ opacity=███
layer:
caption="Layer 2" opacity=██ mergemode=overlay
mapping:
center=-█.█████████████/█.█████████████ magn=███.█████
angle=-███.████
formula:
maxiter=███ entry="mt-990807a-m" p_e1=█.█ p_e2=█.█
p_bailout=████.█ f_fn1=flip f_fn2=ident
inside:
transfer=none solid=██████████
outside:
transfer=linear
gradient:
smooth=yes rotation=██ index=██ color=████████ index=██ color=██████
index=███ color=███████ index=███ color=█████ index=███
color=████████ index=███ color=█████ index=███ color=███████
index=███ color=████████ index=███ color=███████ index=███
color=███████ index=███ color=███████
opacity:
smooth=no index=█ opacity=███
layer:
caption="Layer 3" opacity=██ mergemode=overlay
mapping:
center=-█.█████████████/█.█████████████ magn=███.█████
angle=-███.████
formula:
maxiter=███ entry="mt-990807a-m" p_e1=█.█ p_e2=█.█
p_bailout=████.█ f_fn1=flip f_fn2=ident
inside:
transfer=none solid=██████████
outside:
transfer=linear
gradient:
smooth=yes rotation=███ index=███ color=██████ index=███
color=██████ index=███ color=████████ index=███ color=███████
index=███ color=███████ index=███ color=████████ index=███
color=███████
opacity:
smooth=no index=█ opacity=███
layer:
caption="Layer 1" opacity=███
mapping:
center=-█.█████████████/█.█████████████ magn=███.█████
angle=-███.████
formula:
maxiter=███ entry="mt-990807a-m" p_e1=█.█ p_e2=█.█
p_bailout=████.█ f_fn1=flip f_fn2=ident
inside:
transfer=none solid=██████████
outside:
transfer=linear
gradient:
smooth=yes rotation=██ index=██ color=██████ index=███
color=████████ index=███ color=█████ index=███ color=█████ index=███
color=███████ index=███ color=███████ index=███ color=█████
index=███ color=██████ index=███ color=███████ index=███
color=███████ index=███ color=███████
opacity:
smooth=no index=█ opacity=███
}