Fractal 142 C – Lighting Up the Darkness
Part of BEYOND series – 02 2026
abyss . annihilation . darkness . destruction . emptyness . lifelessness . nothingness . opposite
Fractal 142 C – zoom level 1
Fractal 142 C – zoom level 2
Previous versions
Fractal 142 B – Neon | Part of BEYOND series | 11.2023
Fractal 142 A – Neon | Part of ELEMNTS series | 11.2023
Data
This digital works is created exclusively from fractals, with 0% AI generated. It can therefore be converted into a set of functions and parameters that can be the basis for the training of an AI.
The mathematical formulas and parameter combinations corresponding to each fractal are presented below. In each case, the numerical characters have been replaced by β to prevent unauthorized reproduction. If you are interested in using the full data set to train an AI, please contact Philippe.
Fractal_142_C {
fractal:
title="Fractal_142_B" width=ββββ height=ββββ layers=β credits="Philoxerax;2/11/2026"
layer:
caption="Layer 3" opacity=βββ mergemode=blue transparent=yes
mapping:
center=-β.ββββββββββ/β.ββββββββ magn=β.ββββββββ angle=βββ
formula:
maxiter=βββ entry="mt-gen-celtic-j" p_c=β/β p_n=β.ββ p_bailout=ββββ.β f_fn1=ident f_fn2=recip
inside:
transfer=none solid=β
outside:
transfer=linear
gradient:
smooth=yes rotation=-ββ index=ββ color=ββββββββ index=βββ color=βββββββ index=βββ color=ββββββ index=-ββ color=ββββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Layer 2" opacity=βββ mergemode=red transparent=yes
mapping:
center=-β.ββββββββββ/β.ββββββββ magn=β.ββββββββ angle=βββ
formula:
maxiter=βββ entry="mt-gen-celtic-j" p_c=β/β p_n=β.ββ p_bailout=ββββ.β f_fn1=ident f_fn2=recip
inside:
transfer=none solid=β
outside:
transfer=linear
gradient:
smooth=yes rotation=-ββ index=ββ color=ββββββββ index=βββ color=βββββββ index=βββ color=ββββββ index=-ββ color=ββββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Background" opacity=βββ mergemode=hardlight transparent=yes
mapping:
center=-β.ββββββββ/β.ββββββββββ magn=β.ββββββββ angle=βββ
formula:
maxiter=βββ entry="mt-gen-celtic-j" p_c=β/β p_n=β.ββ p_bailout=ββββ.β f_fn1=ident f_fn2=recip
inside:
transfer=none solid=β
outside:
transfer=linear
gradient:
smooth=yes rotation=βββ index=βββ color=ββββββββ index=βββ color=βββββ index=βββ color=ββββββββ index=βββ color=βββββββ index=βββ color=βββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Background" opacity=βββ mergemode=hardlight
mapping:
center=β.ββββββββββ/β.ββββββββββ magn=β.ββββββββ angle=βββ
formula:
maxiter=βββ entry="mt-gen-celtic-m" p_n=β p_bailout=ββββ.β f_fn1=sinh f_fn2=trunc
inside:
transfer=none solid=ββββββββββ
outside:
transfer=linear
gradient:
smooth=yes rotation=ββ index=βββ color=ββββββ index=ββ color=βββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=βββββββ index=βββ color=βββββββ index=βββ color=ββββββββ index=βββ color=βββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Background" opacity=βββ
mapping:
center=-β.βββββββββββ/β.ββββββββββββββ magn=βββ.ββββ angle=ββ.ββββ
formula:
maxiter=βββ entry="mt-barnsleyish-j" p_c=β.ββ/β.βββββ p_threshold=β p_bailout=β.β f_fn1=cos
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes rotation=ββ index=βββ color=ββββββ index=βββ color=ββββββββ index=βββ color=β index=βββ color=βββββββ
opacity:
smooth=no index=β opacity=βββ
}