Fractal 114 G – Angel Egg
Part of BEYOND series – 04 2023
angel . fate . path . potential . truenature
Fractal 114 G – zoom level 1
Fractal 114 G – zoom level 2
Previous versions
Fractal 114 F β Angel Egg | Part of BEYOND series | 04.2023
Fractal 114 E β Angel Egg | Part of BEYOND series | 04.2023
Fractal 114 C β Angel Egg | Part of BEYOND series | 04.2023
Fractal 114 B β Phenomenon into Vacuity | Part of BEYOND series | 04.2023
Data
This digital works is created exclusively from fractals, with 0% AI generated. It can therefore be converted into a set of functions and parameters that can be the basis for the training of an AI.
The mathematical formulas and parameter combinations corresponding to each fractal are presented below. In each case, the numerical characters have been replaced by β to prevent unauthorized reproduction. If you are interested in using the full data set to train an AI, please contact Philippe.
Fractal_114_G {
fractal:
title="Fractal_***_F" width=ββββ height=ββββ layers=β credits="Philoxerax;10/7/2023"
layer:
caption="Layer 4" opacity=βββ mergemode=screen transparent=yes
mapping:
center=β.βββββββββ/β.βββββββββ magn=β.βββββββ angle=βββ.ββββ
formula:
maxiter=βββ entry="mt-barnsleyish-m" p_threshold=β.β p_bailout=β f_fn1=sqrt
inside:
transfer=none solid=β
outside:
transfer=linear
gradient:
smooth=yes rotation=ββ index=ββ color=βββββββ index=βββ color=ββββββββ index=βββ color=βββββ index=βββ color=ββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Background" opacity=βββ transparent=yes
mapping:
center=β.ββββββββββ/β.ββββββββββ magn=β.βββββββ angle=βββ.ββββ
formula:
maxiter=βββ entry="mt-barnsleyish-m" p_threshold=β p_bailout=β f_fn1=sqrt
inside:
transfer=none solid=β
outside:
transfer=linear
gradient:
smooth=yes rotation=βββ index=βββ color=ββββββββ index=ββ color=βββββ index=βββ color=ββββββββ index=βββ color=ββββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Layer 3" opacity=β visible=no mergemode=screen
mapping:
center=β.βββββββββββ/β.βββββββββββ magn=β.βββββββ angle=βββ
formula:
maxiter=βββ entry="mt-gen-celtic-j" p_c=β/β p_n=β.βββ p_bailout=βββ.β f_fn1=sqr f_fn2=abs
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes rotation=ββ index=ββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=βββββ index=βββ color=βββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Background" opacity=βββ visible=no mergemode=screen
mapping:
center=β.βββββββββββ/β.βββββββββββ magn=β.βββββββ angle=βββ
formula:
maxiter=βββ entry="mt-gen-celtic-j" p_c=β/β p_n=β.βββ p_bailout=βββ.β f_fn1=sqr f_fn2=abs
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes rotation=ββ index=ββ color=βββββββ index=βββ color=ββββββββ index=βββ color=βββββ index=βββ color=ββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Layer 1" opacity=βββ mergemode=difference
mapping:
center=-β.ββββββββ/ββ.ββββββββββ magn=β.ββββββββ angle=-β.ββββ
formula:
maxiter=βββ entry="mt-ifs-dragon-j" p_bailout=ββββ.β p_c=β/β
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes rotation=-βββ index=ββ color=βββββ index=βββ color=βββ index=-βββ color=βββββββ index=-ββ color=ββββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Background" opacity=βββ
mapping:
center=-β.ββββββββββ/ββ.ββββββββββ magn=β.ββββββββ angle=-βββ.ββββ
formula:
maxiter=βββ entry="mt-ifs-dragon-j" p_bailout=ββββ.β p_c=β/β
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes rotation=-βββ index=ββ color=βββββ index=βββ color=βββ index=βββ color=ββββββββ index=-βββ color=βββββββ index=-ββ color=ββββββββ
opacity:
smooth=no index=β opacity=βββ
}