Fractal 075 D – Light vs Darkness
Part of BEYOND series – 04 2022
battle . colors . darkness . expansion . forces . light . opposite
Fractal 075 D – zoom level 1
Fractal 075 D – zoom level 2
Data
This digital works is created exclusively from fractals, with 0% AI generated. It can therefore be converted into a set of functions and parameters that can be the basis for the training of an AI.
The mathematical formulas and parameter combinations corresponding to each fractal are presented below. In each case, the numerical characters have been replaced by â– to prevent unauthorized reproduction. If you are interested in using the full data set to train an AI, please contact Philippe.
Fractal 075 D - Light vs Darkness - Part of BEYOND series - 04.2022

Fractal_â– â– â– _D {
fractal:
title="Fractal_â– â– â– _D" width=â– â– â– â– height=â– â– â– â– layers=â–
credits="Philoxerax;â– /â– â– /â– â– â– â– "
layer:
caption="Layer â– " opacity=â– â– mergemode=overlay
mapping:
center=-â– .â– â– â– â– â– â– â– â– â– â– â– â– â– â– /-â– .â– â– â– â– â– â– â– â– â– â– â– â– magn=â– â– â– â– .â– â– â– â–
angle=â– â– â– .â– â– â– â–
formula:
maxiter=â– â– â– â– percheck=off filename="dmj.ufm"
entry="dmj-PhoenixDNovaMandel" p_start=â– /â– p_powerâ– =â– /â– p_powerâ– =â– /â–
p_coeffâ– =â– /â– p_coeffâ– =-â– /â– p_induct=-â– .â– /â– p_bailout=â– .â– â– â– â– â–
p_usecritical=no p_relax=â– /â–
inside:
transfer=sqr
outside:
transfer=linear
gradient:
smooth=yes rotation=-â– â– â– index=â– â– color=â– â– â– â– â– â– â– â– index=-â– â– â– color=â–
index=-â– â– color=â– â– â– â– â– â– â–
opacity:
smooth=no index=â– opacity=â– â– â–
layer:
caption="Background" opacity=â– â– â– mergemode=overlay
mapping:
center=-â– .â– â– â– â– â– â– â– â– â– â– â– â– â– â– /-â– .â– â– â– â– â– â– â– â– â– â– â– â– â– â– magn=â– â– â– â– .â– â– â– â–
angle=â– â– â– .â– â– â– â–
formula:
maxiter=â– â– â– â– percheck=off filename="dmj.ufm"
entry="dmj-PhoenixDNovaMandel" p_start=â– /â– p_powerâ– =â– /â– p_powerâ– =â– /â–
p_coeffâ– =â– /â– p_coeffâ– =-â– /â– p_induct=-â– .â– /â– p_bailout=â– .â– â– â– â– â–
p_usecritical=no p_relax=â– /â–
inside:
transfer=sqr
outside:
transfer=linear
gradient:
smooth=yes rotation=-â– â– â– index=â– â– color=â– â– â– â– â– â– â– â– index=-â– â– â– color=â–
index=â– â– â– color=â– â– â– â– â– â– â– index=-â– â– â– color=â– â– â– â– â– â– â–
opacity:
smooth=no index=â– opacity=â– â– â–
layer:
caption="Layer â– " opacity=â– â– mergemode=addition
mapping:
center=-â– .â– â– â– â– â– â– â– â– â– â– â– â– â– /â– .â– â– â– â– â– â– â– â– â– â– â– â– magn=â– â– .â– â– â– â– â– angle=-â– â– â– .â– â– â– â–
formula:
maxiter=â– â– â– filename="mt.ufm" entry="mt-â– â– â– â– â– â– a-m" p_eâ– =â– .â– p_eâ– =â– .â–
p_bailout=â– â– â– â– .â– f_fnâ– =flip f_fnâ– =ident
inside:
transfer=none solid=â– â– â– â– â– â– â– â– â– â–
outside:
transfer=linear
gradient:
smooth=yes rotation=â– â– index=â– â– â– color=â– index=â– â– â– color=â– â– â– â– â– â– â– â–
index=â– â– â– color=â–
opacity:
smooth=no index=â– opacity=â– â– â–
layer:
caption="Layer â– " opacity=â– â– â– mergemode=lighten
mapping:
center=-â– .â– â– â– â– â– â– â– â– â– â– â– â– â– /â– .â– â– â– â– â– â– â– â– â– â– â– â– magn=â– â– .â– â– â– â– â– angle=-â– â– â– .â– â– â– â–
formula:
maxiter=â– â– â– filename="mt.ufm" entry="mt-â– â– â– â– â– â– a-m" p_eâ– =â– .â– p_eâ– =â– .â–
p_bailout=â– â– â– â– .â– f_fnâ– =flip f_fnâ– =ident
inside:
transfer=none solid=â– â– â– â– â– â– â– â– â– â–
outside:
transfer=linear
gradient:
smooth=yes rotation=â– â– index=â– â– â– color=â– â– â– â– â– â– â– index=â– â–
color=â– â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â–
index=â– â– â– color=â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– index=â– â– â–
color=â– â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– â–
opacity:
smooth=no index=â– opacity=â– â– â–
layer:
caption="Background" opacity=â– â– â–
mapping:
center=-â– .â– â– â– â– â– â– â– â– â– â– â– â– â– /â– .â– â– â– â– â– â– â– â– â– â– â– â– magn=â– â– .â– â– â– â– â– angle=-â– â– â– .â– â– â– â–
formula:
maxiter=â– â– â– filename="mt.ufm" entry="mt-â– â– â– â– â– â– a-m" p_eâ– =â– .â– p_eâ– =â– .â–
p_bailout=â– â– â– â– .â– f_fnâ– =flip f_fnâ– =ident
inside:
transfer=none solid=â– â– â– â– â– â– â– â– â– â–
outside:
transfer=linear
gradient:
smooth=yes rotation=â– â– index=â– â– â– color=â– â– â– â– â– â– â– index=â– â–
color=â– â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â–
index=â– â– â– color=â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– index=â– â– â–
color=â– â– â– â– â– â– â–
opacity:
smooth=no index=â– opacity=â– â– â–
}
dmj-PhoenixDNovaMandel {
;
; This is the DoubleNova fractal (Mandelbrot form),
; a modified Newtonian-style fractal.
;
; This variant includes an inductive component similar
; to the Phoenix fractal.
;
init:
complex zold = (â– ,â– )
complex y = (â– ,â– )
z = @start
IF (@usecritical)
z = ( -((@powerâ– -â– )â– @powerâ– â– @coeffâ– ) / \
((@powerâ– -â– )â– @powerâ– â– @coeffâ– ) ) ^ (â– /(@powerâ– -@powerâ– ))
ENDIF
loop:
y = zold
zold = z
z = z - (@coeffâ– â– z^@powerâ– + @coeffâ– â– z^@powerâ– - â– ) â– @relax / \
(@coeffâ– â– @powerâ– â– z^(@powerâ– -â– ) + @coeffâ– â– @powerâ– â– z^(@powerâ– -â– )) + #pixel + @inductâ– y
bailout:
|z - zold| > @bailout
default:
title = "PhoenixDoubleNova (Mandelbrot)"
helpfile = "dmj-pub\dmj-pub-uf-pdn.htm"
maxiter = â– â– â– â–
periodicity = â–
center = (-â– .â– ,â– )
magn = â– .â–
param start
caption = "Start Value"
default = (â– ,â– )
hint = "Starting value for each point. You can use this to \
'perturb' the fractal."
endparam
param powerâ–
caption = "Primary Exponent"
default = (â– ,â– )
hint = "Defines the primary exponent for the equation."
endparam
param powerâ–
caption = "Secondary Exponent"
default = (â– ,â– )
hint = "Defines the secondary exponent for the equation."
endparam
param coeffâ–
caption = "Primary Scale"
default = (â– ,â– )
hint = "Defines the coefficient (multiplier) for the \
primary exponent term."
endparam
param coeffâ–
caption = "Secondary Scale"
default = (-â– ,â– )
hint = "Defines the coefficient (multiplier) for the \
secondary exponent term."
endparam
param induct
caption = "Phoenix Distortion"
default = (-â– .â– ,â– )
hint = "Sets how 'strong' the previous iteration's effect should be \
on the fractal."
endparam
param bailout
caption = "Bailout"
default = â– .â– â– â– â– â–
hint = "Bailout value; smaller values will cause more \
iterations to be done for each point."
endparam
param usecritical
caption = "Use Critical Point"
default = false
hint = "If set, a critical point for the function will \
be used in place of the Start Value."
endparam
param relax
caption = "Relaxation"
default = (â– ,â– )
hint = "This can be used to slow down the convergence of \
the formula."
endparam
switch:
type = "dmj-PhoenixDNovaJulia"
seed = #pixel
powerâ– = @powerâ–
powerâ– = @powerâ–
coeffâ– = @coeffâ–
coeffâ– = @coeffâ–
bailout = @bailout
relax = @relax
}
mt-â– â– â– â– â– â– a-m { ; Mark Townsend, Aug â– â– â– â– â–
init:
z = â–
c = #pixel
loop:
z = @fnâ– (câ– z^@eâ– ) + @fnâ– (z^@eâ– ) + c
bailout:
|z| < @bailout
default:
title = "â– â– â– â– â– â– a Mset"
param eâ–
caption = "First exponent"
default = â– .â–
endparam
param eâ–
caption = "Second exponent"
default = â– .â–
endparam
func fnâ–
default = ident()
endfunc
func fnâ–
default = ident()
endfunc
param bailout
caption = "Bailout value"
default = â– â– â– â– .â–
endparam
func fnâ–
caption = "First Function"
default = ident()
endfunc
func fnâ–
caption = "Second Function"
default = ident()
endfunc
switch:
type = "mt-â– â– â– â– â– â– a-j"
eâ– = eâ–
eâ– = eâ–
fnâ– = fnâ–
fnâ– = fnâ–
bailout = bailout
c = #pixel
}