Fractal 022 A – Soul
Part of BEYOND series – 08 2021
figure . heaven . light . portrait . sky . soul . spirit
Fractal 022 A – zoom level 1
Fractal 022 A – zoom level 2
Data
This digital works is created exclusively from fractals, with 0% AI generated. It can therefore be converted into a set of functions and parameters that can be the basis for the training of an AI.
The mathematical formulas and parameter combinations corresponding to each fractal are presented below. In each case, the numerical characters have been replaced by β to prevent unauthorized reproduction. If you are interested in using the full data set to train an AI, please contact Philippe.
Fractal_022_A {
fractal:
title="Fractal_022_A" width=ββββ height=ββββ layers=β
credits="Philoxerax;9/1/2021;Phil;8/12/2021;Philippe_admin;3/8/2007;Philippe Chevalier;1/22/2003"
layer:
caption="Layer 5" opacity=ββ mergemode=screen
mapping:
center=-β.ββββββββββββββ/β.ββββββββββββββ magn=βββ.βββββ
angle=βββ.βββ
formula:
maxiter=βββ entry="Epsilon_Rot"
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes index=β color=βββββββ index=βββ color=βββββββ index=βββ
color=ββββββββ index=βββ color=ββββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Layer 4" opacity=ββ mergemode=screen
mapping:
center=-β.ββββββββββββββ/β.βββββββββββββ magn=ββββ.ββββ
angle=βββ.ββββ
formula:
maxiter=βββ entry="Epsilon_Rot"
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes index=β color=βββββββ index=βββ color=βββββββ index=βββ
color=ββββββββ index=βββ color=ββββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Background" opacity=ββ mergemode=screen
mapping:
center=-β.ββββββββββββββ/β.βββββββββββββ magn=ββββ.ββββ
angle=ββ.ββββ
formula:
maxiter=βββ entry="Epsilon_Rot"
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes index=β color=βββββββ index=βββ color=βββββββ index=βββ
color=ββββββββ index=βββ color=ββββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Layer 3" opacity=ββ mergemode=hsladd transparent=yes
mapping:
center=-β.ββββββββββββββ/β.βββββββββββββββββββ magn=βββββββ.β
angle=β.ββββ stretch=β.ββββ skew=-β.ββββ
formula:
maxiter=ββββ percheck=off entry="NovaMandel"
p_start=β/β p_power=β/β p_bailout=β.βββββ p_relax=β/β
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes index=β color=ββββββββ index=ββ color=βββββββ index=βββ
color=βββββββ index=βββ color=βββββββ index=βββ color=ββββββββ
index=βββ color=βββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Layer 2" opacity=ββ mergemode=overlay transparent=yes
mapping:
center=-β.βββββββββββββββ/β.ββββββββββββββββββ magn=βββββββ.β
angle=β.ββββ stretch=β.ββββ skew=-β.ββββ
formula:
maxiter=ββββ percheck=off entry="NovaMandel"
p_start=β/β p_power=β/β p_bailout=β.βββββ p_relax=β/β
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes index=ββ color=βββββββ index=ββ color=βββββββ index=βββ
color=βββββββ index=βββ color=βββββββ index=βββ color=ββββββββ
index=βββ color=βββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Layer 1" opacity=ββ mergemode=hsladd transparent=yes
mapping:
center=-β.ββββββββββββββ/β.βββββββββββββββββββ magn=βββββββ.β
angle=β.ββββ stretch=β.ββββ skew=-β.ββββ
formula:
maxiter=ββββ percheck=off entry="NovaMandel"
p_start=β/β p_power=β/β p_bailout=β.βββββ p_relax=β/β
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes index=ββ color=βββββββ index=ββ color=βββββββ index=βββ
color=βββββββ index=βββ color=βββββββ index=βββ color=ββββββββ
index=βββ color=ββββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Background" opacity=βββ transparent=yes
mapping:
center=-β.ββββββββββββββ/β.βββββββββββββββββββ magn=βββββββ.β
angle=β.ββββ stretch=β.ββββ skew=-β.ββββ
formula:
maxiter=ββββ percheck=off entry="NovaMandel"
p_start=β/β p_power=β/β p_bailout=β.βββββ p_relax=β/β
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes index=β color=ββββββββ index=ββ color=βββββββ index=βββ
color=βββββββ index=βββ color=βββββββ index=βββ color=ββββββββ
index=βββ color=βββ
opacity:
smooth=no index=β opacity=βββ
}