Fractal 112 A – Computer Emotion
Part of DIALOG series – 03 2023
AI . artificial intelligence . awareness . computer . emotion . pixel . thinking
Fractal 112 A – zoom level 1
Fractal 112 A – zoom level 2
Data
This digital works is created exclusively from fractals, with 0% AI generated. It can therefore be converted into a set of functions and parameters that can be the basis for the training of an AI.
The mathematical formulas and parameter combinations corresponding to each fractal are presented below. In each case, the numerical characters have been replaced by β to prevent unauthorized reproduction. If you are interested in using the full data set to train an AI, please contact Philippe.
Fractal_112_A {
fractal:
title="Fractal_112_A" width=ββββ height=ββββ layers=β credits="Philoxerax;3/29/2023"
layer:
caption="Background" opacity=βββ mergemode=lighten
mapping:
center=β.βββββββββ/β.βββββββββ magn=β.ββββββββ
formula:
maxiter=βββ entry="mt-gen-celtic-j" p_c=β/β p_n=β.ββ p_bailout=ββββ.β f_fn1=sinh f_fn2=abs
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes rotation=ββ index=ββ color=βββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=β
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Background" opacity=ββ mergemode=lighten
mapping:
center=-β.βββββββββ/-β.βββββββββ magn=β.βββββββββ angle=ββ
formula:
maxiter=βββ entry="mt-gen-celtic-j" p_c=β.β/β p_n=β p_bailout=ββββ.β f_fn1=ident f_fn2=ceil
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes rotation=-ββ index=ββ color=ββββββββ index=βββ color=ββββββββ index=βββ color=ββββββββ index=-ββ color=βββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Layer 2" opacity=βββ mergemode=lighten
mapping:
center=β.βββββββββ/-β.ββββββββ magn=β.βββββββββ angle=ββ
formula:
maxiter=βββ entry="mt-gen-celtic-j" p_c=β/β p_n=β.ββ p_bailout=ββββ.β f_fn1=ident f_fn2=ceil
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes rotation=ββ index=ββ color=βββββββ index=βββ color=ββββββββ index=βββ color=βββββ index=βββ color=βββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Background" opacity=βββ mergemode=lighten
mapping:
center=β.βββββββββ/-β.ββββββββ magn=β.βββββββββ angle=βββ
formula:
maxiter=βββ entry="mt-gen-celtic-j" p_c=β/β p_n=β.ββ p_bailout=ββββ.β f_fn1=ident f_fn2=ceil
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes rotation=ββ index=ββ color=βββββββ index=βββ color=ββββββββ index=βββ color=βββββ index=βββ color=βββββββ
opacity:
smooth=no index=β opacity=βββ
layer:
caption="Background" opacity=βββ
mapping:
center=β.βββββββββ/-β.ββββββββ magn=β.βββββββββ angle=βββ
formula:
maxiter=ββββ entry="mt-gen-celtic-j" p_c=β/β p_n=β.ββ p_bailout=ββββ.β f_fn1=ident f_fn2=ceil
inside:
transfer=none
outside:
transfer=linear
gradient:
smooth=yes rotation=-ββ index=βββ color=ββββββββ index=βββ color=βββββββ index=βββ color=ββββββββ index=-ββ color=βββββββ
opacity:
smooth=no index=β opacity=βββ
}